Wednesday 18 November 2020

The 11th Knight, Raven's call and armies on parade

Knightly extravaganza!

This post is a bit of a mixed bag, with two new knights, a couple of new group shots and some armies on parade WIPs - enjoy!

Shock Manta; 11th Knight of the Court

Shock Manta has arrived!

In my last post, I hinted that I was working on one final Knight to bolster the ranks of the Fisher King.  

Well, Shock Manta is now complete and I'm very pleased to add him to the court.  Ever since the were released, I've been eyeing up the Chaos Knight chassis - their double jointed knees, exposed carapace piping and stylised plating just screamed Fisher King to me!

The concept for Shock Manta was for a kind of deep sea spear fisherman crossed with Murmillo a gladiator!  Murmillo's were famous for their large Ovoid helmets and their asymmetrical shoulder armour.  Although I didn't want to completely strip one shoulder plate from Shock Manta like a true Murmillo, I did decide early on that I wanted two distinctly different shoulders.

As for the spear fisherman look, I think that's fairly self explanatory, although I'm glad I went with the t-strike gauntlet to help him reload his giant spears as it gave rise to the spear hopper at the back as well!

All in all, I think Shock Manta has a very unique look while still dropping seamlessly into the army - I hope you enjoy the pictures!

Shock Manta pauses for a moment to take in the majesty of Corbenic's mighty oceans

Shock Manta's giant speargun, resting at his hip

The stilt-like double jointed Chaos Knight chassis really suits my household; good for wading in the shallows while on the hunt

From behind you can see the gigantic extra spears held in the hopper clamps until needed

Shock Manta is already clutching a double-pointed spear ready to load into his cannon after loosing his first deadly bolt

The carapace mounts a double harpoon cannon which started life as a pair of pistons and some Ambot armour!

The large grilled face plate protects the knight's delicate sensors and augers

Like the other knights in the court, Shock Manta has large engine filters instead of smoke stacks, allowing him to be fully submerged without flooding the knight's engine

Another view of the spear clamps - you can also see the large hoist which is used to help service and re-arm the knight

Shock Manta has a normal Thunderstrike Gauntlet, but with the digits from the Chaos Knight kit.  They needed a little alteration as the Chaos Knight is right-handed.

I made the half-mail shoulder pad with actual metal links.  This was by far the most complicated and time consuming part of the while build, but it looks fantastic!


Shock Manta's base was actually made with a combination of techniques which I had learned from making all of my other knights.  I think the frothing waves are especially convincing!

I was especially pleased with the weathered platform which the knights is standing on and the way that it transitions into the rocky beach behind

Veles Meridian - Knight Scion

What Knight of the court would be complete without a Scion pilot?  Meet Veles Meridian!

Veles Meridian eats fish and chips while waiting for orders

To tie him in with his mount, Veles has two mechadendrites extending from his carapace, just like Shock Manta!

Veles' left hand has been replaced by a vicious looking claw.  There are many rumours on how he lost his hand, including a fist fight with a herellion devil squid.  Whatever the truth, he's very tight-lipped (voxed?) on the subject...
Veles is adorned with packs and cases for maintaining his knight's systems while away on mission

Veles is never seen without his signature shock rifle

Veles Meridian - not the best at handshakes

Shock Manta WIPs

Veles Meridian before painting - many kits died so that he may live...

I started the build for this knight by constructing the base platform and cliff face so that I could then build the legs to fit.  I cut and repositioned the front toe on the right foot so that it was 'gripping' the edge of the platform. Go go monkey feet!
While building the knight chassis, I couldn't glue him to the platform as I needed to be able to detach him and the platform in order to sculpt the waves and cliff face.  I lost count of the number of times he toppled off the edge of the table...

I carved four spearhead variants and chose the brutal looking 'classic' spear to go in the gun barrel

As I've documented the process of how I create realistic resin waves before, I won't go through it all again.  Suffice to say that I sculpted, silicone moulded then cast the waves in resin as I have done for my previous projects

As with all members of the court, I applied all of the rust, weathering, verdigris and texture over a silver basecoat.  This is always a scary stage, but I am more confident that it will all be ok in the end now!  I also like that it makes them look like Talos the bronze statue from Jason and the Argonauts...

I always start the detailing by painting the trim and other gold details.  Next I give all of these areas a heavy fleshshade wash followed by some very strong verdigris (sotek blue watered down with nihilikh oxide) then carefully paint the coloured plating in their block colours

Because I start with the weathered metal, I can deliberately apply the armour paint so that some of the layer underneath is showing here and there

I work back into the most damaged rusty areas with more paint and texture where I think it's needed

I apply decals before I work back into the weathering to make sure that they receive chipping and water staining with the rest of the armour plating
I test fit the sub assemblies several times while painting just to make sure that the highlights and weathering are consistent

As I had just completed Veles Meridian, I used the opportunity to take a rather self-indulgent picture of all 11 knight scions together - I love these guys and girls so much!!


Armies on Parade

Due to Covid-19 lockdown measures here in the UK, the Court of the Fisher King hasn't yet made the trip to Warhammer World for a guest exhibition as planned.  Obviously I'm disappointed, but the display should still happen at some point next year once the world rights itself again!  While Covid measures have limited many things, Games Workshop have moved with the times and have shifted Armies on Parade to an online competition this year.  As I've already constructed an army, I decided that I should make it eligible for the competition and make an entry!

In order to compete, I needed to make a display board for the army.  I wasn't happy to simply display my themed army on an unconnected board, so I set about designing one which would not only incorporate all the bases of my knights, but combine them into one cohesive display piece.

First of all, I created a paper template, then cut an MDF board for the Knights.  I settled on the 22" X 30" board space allowed by the rules of the competition.  The knights at the back would need to be elevated to allow them all to be seen at once.  The bases also dictated the placement of half of the knights.  Although I had kept the waves and platforms consistent throughout the builds, they were at different heights.  I'd need to be a bit creative to make this work...

I used extruded foam and a hot glue gun to bulk out the basic shapes so that I could start testing the knight positions
Using the patented 'books for extra height' technique, I marked out the areas which needed to be adjusted

I sculpted all of the rockfaces with a knife and cut the base holes for each knight individually for optimal height matching!

From lower down, you can see that the display is very tall as it has three separate levels for the knights!  I did some basic gap filling which has now fully dried. Next I'll be working on texturing and detailing. Look out for updates soon as I only have two weeks left to get my entry in!

The ranks of House Raven swell!

Finally, I wanted to show some pictures of my most recently painted House Raven Knight Paladin, Cognis.

Cognis is seen here, bracing himself to fire off a salvo from his rapid fire battle cannon

Adhering closely to the House Raven livery, Cognis is a far cleaner and more uniform beast than anything in the Court of the Fisher King!

Cognis proudly sports the yellow, black and white hazard stripes which are synonymous with House Raven

Cognis is decorated with many honour badges, kill markings and purity seals

Although the style and colouring of my Raven Knights is always the same, I take the opportunity to move the hazards to different areas on each knight for some visual distinction between them
Cognis displays the symbol of Legio Metalica on his knee plate, confirming his allegiance to his princeps brothers

I used a spare Magaera head for Cognis as it fits the Questor Mechanicus theme very well

Arbiter, Cognis and Rygan stand ready

And all rejoice with the arrival of their beefy brethren, Siegbreaker

Although different, the knights work well as a cohesive battle force

The variety in carapace markings is more apparent when the knight are viewed from above

Sunday 1 November 2020

Mudskipper & Pals

Mudskipper; Armiger Class Helverin Scout

Standing ready on the Corbenician shoreline, Mudskipper scouts ahead of the court

Despite featuring on the blog months ago as a WIP, I have only recently finished painting Mudskipper, completing my originally planned 10 knights for the Court of the Fisher King.  There may or may not be truth to the rumours that Mudskipper's completion was slowed by the intrusion of an 11th member of the court...

Far nimbler than the larger knight classes, the armiger chassis is a perfect vanguard engine

Uniquely, Sir Jayce Arron's Knight armour bears heraldic serpents; awarded for his peerless skill as a duellist in the Solstice Games

All Armiger class engines in the court are required to carry a signature deep-sea anchor ensuring that they can weather the unpredictably destructive currents which cut across Corbenic's ocean floors

The arm & carapace mounted harpoon launchers provide Mudskipper with a powerful array of weaponry with which to subdue oceanic fauna of immense size

Mudskipper frequently marches alongside his Helverin counterpart Trenchrunner, forming a potent hunting pack

Although used widely across the court, the colour white is much more predominant across Mudskipper's hull, denoting it's pilot's purity of heart

Mudskipper's hull incorporates a manipulation dendrite near the face plate to assist with deep sea maintenance duties
Mudskipper's honour markings are displayed across its armour panelling
Mudskipper with his Knight Scion Pilot, Sir Jayce Arron
The Armour on the Armiger mirrors that of the pilot
Jayce Arron chooses to fight with twinned weapons when mounted and on foot
Wielding exquisite duelling blades, Jayce Arron is a formidable adversary even outside of his war suit

Sir Arron has famously never refused nor lost an honour duel

Going full Scion

As previously noted on my blog, it's always been my intention to represent the pilot for each of my knights as miniatures outside of their titanic war mounts.  I've now finished the Scions for the two remaining knights in the court. 

Hastur Mordent

Riding the brutal Conga Blue deep into the oceans, Hastur Mordent is an assertive figure in the court, passionate in his beliefs and experienced beyond measure in the intricacies of ion shielding.  Hastur is a highly respected Scion who is always ready to impart his knowledge to younger more irascible members of the court.

Hastur Mordent has single handedly dispelled the widely held belief that an ion shield can only effectively defend a knight suit from one angle.  The level of skill required to achieve multi-directional deflection was previously thought impossible without a dedicated cogitator feed 

Hastur is currently tutoring the Count's son and daughter in the use of Questoris and Cerastus battle suits
Hastur's stoically refuses to upgrade his aged interface suit, claiming it is an 'antique' rather than a lived in relic from his days as a lowly squire

Patrocles Hiralden

Patrocles is the headstrong firstborn son of Count and Countess Hiralden.

Although he rushes to the fore in his Armiger class Warglaive Shellback, he is a capable pilot, able to fight his way clear of even the most precarious situations.
Patrocles constantly competes with the other members of the court to prove his marshal prowess. His rivalry with his sister Ivraine is legendary

Like his sister, Patrocles favours the close range punch of the Warglaive pattern Armiger chassis, using chain blade and melta fire to devastating effect
Despite their competitive nature, the two siblings are often found fighting side by side to overcome foes which would otherwise prove beyond the power of a single Warglaive 

Yet another box...

I previously showed my WIP fisher king crest which I've now finished painting.  Now it's done, I've mounted it on a new box for transporting dice etc and I'm quite happy with how it turned out!



Tuesday 13 October 2020

Barracuda Squall joins the King's Court

A new steed joins the fray

Barracuda Squall is the 9th Knight to join the Court of the Fisher King and the first Dominus chassis that I've painted.

Dominus Knight Valiant Barracuda Squall

I built this miniature over a year ago, but was never happy with the left arm electro-goad I had modelled him with. I left him boxed up for months while I pondered an alternative until I finally settled on the idea of creating a huge wrecking ball on a retractable chain for his replacement weapon.

The wrecking ball was made from a hard plastic ball with huge spikes from 40k building pillars pinned in place

I made this image with a little digital trickery to see how he'd look with his wrecking ball retracted.  The answer is... brutal!

The top cannon was converted to fire large explosive harpoons

The wrecking ball 'receiver' was made to resemble a deep sea creature's mouth, multi-directional and hook toothed

I was very pleased with the green and white stripes with skull and cog markings - they took a while to do, but look great!

I love adding tiny power / warning decals around the reactor and power nodes

Just like his fellow knights, Barracuda Squall is heavily weathered and dotted with kill markings

The carapace missiles were converted to be torpedoes which Barracuda Squall would be able to launch while hunting in the ocean depths 
Barracuda Squall's old, weathered chain-beard

The gathered might of the court - Mudskipper is the only notable absence!  He is undergoing the rights of colour and will be joining his fellow Knights soon...

New Scions

I've created a unique Knight Scion pilot for each member of The Court of the Fisher King - I've already shown 5 in previous posts, but it's time to introduce 2 more!

Sir Parcival Ahabius

Sir Parcival, the pilot of Barracuda Squall, is a thick set giant of a man. Possessed of a stoic, brooding personality, Parcival follows the edicts of his lord without question. Though he rarely speaks, when his opinion is given, Parcival's words are highly valued by the Knight's council who appreciate the wisdom he has gained over a century of loyal service.

Sir Parcival's body glove is coloured to match his beloved knight armour

Unlike other Scions of the court who delegate the maintenance of their warsuits to the capable hands of Sacristan Nautolex, Parcival frequently performs the rights of maintenance on his faithful steed, much to the chagrin of the wiley Mechanicus adept...

Quietly performing his duties to the kingdom of Corbenic, Sir Parcival is seen as one of the most reliable members of the court

Countess Caelia Hiralden

Caelia Hiralden is the pilot of the Cerastus Knight Reef Thresher - she proudly rides to battle alongside her husband Octillus Hiralden, their dual knight lancers filling their foe's hearts with dread as they crash into enemy lines.

Countess Caelia, seen here reaching for her sidearm, is renowned for her accuracy, holding the record for best marksman in the arc rifle contest at the annual Corbenic Solstice Tournament

The Countess where's a beautifully detailed cloak with a fur shrug; attire befitting one with such elevated status in the court

A final little flourish

And finally, I thought I'd give you a quick sneak peek of the coat of arms I've sculpted for the Court - I'll be casting it up in resin and will post some images of the final piece along with Mudskipper in the near future!



Monday 5 October 2020

Blackstone Fortress Progress

A nest of loathsome Ur-Ghuls stalk the depths of the Blackstone Fortress...

I decided to take a little break from making large miniatures for a while and instead concentrate on getting some more of my Blackstone Fortress miniatures painted up.

After completing several delves then our first Stronghold, we've ended up with the need for some extra gribblies.  In particular, the events we've triggered have left us with a higher alert level and more Spindle Drones being deployed during combats.  In order to ramp things up, I picked up 4 extra Spindle Drones and 4 more Ur-Ghuls as they're the most common enemies and I love the miniatures!

In addition to the sheer volume of miniatures required, I also wanted to be able to easily distinguish between the different squads as this can become confusing in the game if there's a lot of enemy groups on the board.  Having an extra set of each meant that I could paint them in opposing colours to make the squads clearly different.

As well as painting the new foes, I also managed to get a couple more characters finished along with an arco-flagellant retinue character.  I'll be back to working on giant robots again soon, but for now, enjoy the photos of my Blackstone Fortress denizens!

The motley band of adventurers grows! 
I simply reversed the leg and carapace colours for the new Spindle Drone squad giving a nice contrast while still keeping the colour palette the same

A veritable horde of drones ready to overwhelm our adventurers!

I have already assembled the large guardian drones from the BSF expansion Ascension - I intend to paint one to match each Spindle Drone squadron

Even the traitor guardsmen in the base game are gorgeously detailed

I've almost finished my first squad of traitors; the second squad's colouring will be different to help make them visually different during the game
My four new Ur-Ghuls have been painted in a very different contrasting scheme

The light underbellies and bloody mouths give the new pack a shark-like appearance 
My favourite of the four new Ur-Ghuls; 'Bony'