I've been planning an Age of Sigmar narrative event for almost a year now. Although it's still at least a few months away, I wanted to give people a bit of a taster of what's to come!
Into the Depths
You are the lord of a growing warband seeking coin and glory
for yourself and your chosen Gods.
Following Nagash’s great Necroquake, whispers of newly
revealed dark places, across the known realms have been carried to your ears. Rarely do opportunities for such riches and
power present themselves in these troubled times. Although you move quickly to gain advantage,
you are not the first to overhear talk of these places.
Tracking the source of the rumours is not easy, but you and
a variety of your rivals eventually find your way to an isolated mountain shack
within Chamon’s desert wastes. From the
outside, the shack resembles a poorly maintained mud hut, smelling strongly of
decay and littered with the bones of what you hope were animals… You pull back the ragged skins covering the
entrance revealing what you first thought was a stinking pile of leather and
rags until it speaks…
“My most humbled Greetings honoured guests! The rumours you have heard? Of course you have, yes! Come to seek the truth of them? Yes, yes of course; a much-wise leader would surely
not pass on this greatest of opportunities for glory, riches and power! Wish to hear more you do? Then be comfortable in my humble dwellings
and let me impart the knowings of which I have.
Of the recently discovered dank-dens I speak – by umbral portal,
stony pass and hidden fissure have long forgot caverns been found. For the knowing of ways and the guiding of
feet you have come like many before you.
Few have returned from the goings, but those of the coming have given me
their wisdoms that I might pass them on to far worthier men such as thee…
Guide your ‘parties’ I shall, to the entrances – but never
until the mappings and warnings I have given you! Of the depths we may know little, but to other more… exotic beings, the caverns are home.
To assist old Trelok in recalling knowings, he requests… a donation towards the upkeep of his fine
abode! Rarely after all, are wisdoms
gleaned with no risk to self; perils of great magnitude have been faced in the
gathering of the truths which Trelok speaks!
And the truths could save you undoings when venturing into the depths…”
Old Trelok collects your offerings gladly in a filthy bowl,
coughing affectedly at anyone trying to avoid the giving of coin. He quickly squirrels the coins away, hiding
them deep within his ragged clothing.
In return, Trelok produces a dusty journal and unfurls
several large maps. He explains that 8
caverns have been discovered across the realms.
Each holds valuable treasures but also great peril for any who enter.
Although whispers of a 9th have been heard, he
has no further information regarding what he calls the ‘Greathold of the Trogg-King’.
He muses that any who discover information as to the whereabouts of this
cavern might be rewarded for such a contribution of knowledge…
Trelok offers his disgusting hut as a treasury for your most
valuable findings. Each warband is
provided with a chest which Trelok explains will be protected by powerful
magical runes which will prevent them from being opened by anyone but the
pre-determined owner. After testing the
chests exhaustively, each warband agrees and sets off with hastily taken notes
in order to venture Into The Depths…
Here are a few of the cave maps and some of my sketches which all form part of the event itself:
King Stolothum's Mine |
Chamber of Illumination |
Shroomy Hollow |
The Beasthold |
One of the curious inhabitants of Shroomy Hollow... |
Don't eat the shrooms! |
Stalagsquigs are right at home in the deep dark places... |
Watch this space for more info in the near future... :)
No comments:
Post a Comment